Realistic Games is a private company founded in 2002. Collectively we draw on decades of experience in the gaming industry. This experience, gained as operators, professional gaming machine designers and players of gaming products, has enabled us to create premium quality electronic gaming content, delivered across a wide range of media.
Our first forays, via third party platform providers, saw the release of half a dozen games between 2005 and 2009. Among our customers were gaming companies including Bet365, Ladbrokes, Bet Victor, Bet Fred, Stan James, and SportingBet. We also released FOBT content into the Cyberview platform for Ladbrokes and VLT for Sazka (Czech).
In 2008, we decided that providing content via third party providers wasn't good enough. Due to the dissemination of IP, cost, limited technical scope and distribution constraints we branched out on our own instead. As a result, our team of technology experts spent the next 2 years developing the Realistic Games Library - or ReGaL for short.
ReGaL first went into production in April 2011 with Stan James through an integration with the Finsoft Shared Wallet. Subsequent integrations followed with Bet Victor (September 2011), Ladbrokes (May 2012), Bet 365 (July 2012), Boylesports (October 2012), Locus Gaming (January 2013) and Paddy Power (May 2013).
The platform utilises commercial software from Red Hat, Oracle and Enterprise DB, and is written in Java EE. It is scalable, robust, high‐capacity and managed by us from a central installation in Gibraltar. It supports single, multiplayer, fixed odds, mathematical compensation (UK AWP), progressive and tournament gaming products. Operator access to ReGaL and all the content it supports is through a simple, one-off integration.
Aside from outsourcing translation and voiceover material, Realistic Games produces everything in‐house, has it's own platform, and owns all of its IP. We prefer it that way and we think you will too.